There's kind of a weird (or creative) jump cut at the end where the BG changes but the foreground is really similar (even the container on the left is the same).
These turned out great :D! hmm...I do agree with Tung, the elements look very similar when compared, but it's not hurting your storyboards either. If you were entering a storage room, it'd be easy to expect the same cases/shelfs/cobwebs. Simple solution would just have a different establishing shot for the room and you see a lot of similar objects.
Neat up-shot.
ReplyDeleteThere's kind of a weird (or creative) jump cut at the end where the BG changes but the foreground is really similar (even the container on the left is the same).
thanks man, there were boards in btwn but i took'em out for fear of overboarding haha
ReplyDeleteThese turned out great :D! hmm...I do agree with Tung, the elements look very similar when compared, but it's not hurting your storyboards either. If you were entering a storage room, it'd be easy to expect the same cases/shelfs/cobwebs. Simple solution would just have a different establishing shot for the room and you see a lot of similar objects.
ReplyDelete